Post by Vio on Apr 21, 2022 14:27:36 GMT -5
Character’s Name:— Anette Mari
Total X-Poinz:— 653—:New & Updated FiSts:—
I’m updating the description of Battle Puppetry, but it is receiving no improvements.
Battle Puppetry
Class “E”, 0 X-Poinz │
Focus — Puppetry, Alternative Styles: Marionette Specific
Mari’s core method of combat revolves around a style developed by her Grandfather, the late Commodore Anette Gepetto, and the secrets and methods she continues to uncover and recreate. The style uses specially crafted marionettes and musical wire to replicate human musculature, turning subtle finger movements into swift movements and precise and powerful strikes. The style itself mimics the arts of various types of combatant, though it depends entirely on the puppet being used. Due to the limitations of the strings, Mari and her active puppet are restrained to being no more than approximately 15’ (4.5 m) apart, though she has developed means to circumvent this decidedly physical limitation, as well as giving them a voice. The style’s naming scheme — and styles associated with it — is based on musical terminology.
A Cappella
“As In A Chapel” in Italian
Class “D”, 200 X-Poinz │ Rebate Gained: 125
Focus — Singing, Unusual Melodies, Subliminal Messaging
Harnessing the power contained within her distinctly abnormal vocal chords, Mari is capable of generating not only very unusual sounds normally impossible by human standards, but also layering them with a multitude of frequencies that blend into a singular song. These bizarre musical renditions enable her to perform a variety of effects, but the principles all revolve around the frequencies normally inaudible to human ears, interweaving ventriloquism and subliminal messaging into her musical creations. Despite her meek nature, her voice carries far.—:New Aspects:—
Con Anima
“With Feeling”
Class “D” Aspect | A Cappella
Hypnotic Subliminal Messaging
Intermingling beats and rhythms with undertones suggestive of particular courses of action or feeling, Mari is capable of manipulating a battlefield — allies and enemies alike — through little more than song. While her songs can’t change a person’s goals by any stretch, she can hit the right notes to impose subtle psychological restrictions, or even break those inhibitions, without those falling victim to it realising. It should be noted that neither Mari nor her marionettes are influenced by these effects, nor are entities that have no true means of ‘feeling’ the deceptive intonation.—:New Techniques:—
Aria: Allegretto
“Air: Moderately Fast”
Rank 2, 0 X-Poinz │ 125 Rebate
FiSt — A Cappella
Aspect — Con Anima
Mari performs a swift and energetic song that enthuses those who hear it, promoting swift course and action in individuals and allowing them to move and react faster than normal. As with all of these melodies, the difference is not immediately noticeable to the untrained eye, due to its subtleties, but is still great enough to turn the tide of conflict.
Aria: Larghetto
“Air: Somewhat Slow”
Rank 2, 125 X-Poinz
FiSt — A Cappella
Aspect — Con Anima
Mari sings a steadier, slower song that impedes the motions and reaction times of those hearing it, easing the flow of the battlefield and making it genuinely more manageable to assess. The main effect of this song is to slow people down, not to any massive degree, but enough to make a difference to those paying attention.—:Final Expenditure:—
X-Poinz Remaining Pre-Purchase: 403
Rebate Remaining Pre-Purchase: 25
X-Poinz Spent During Purchase: 325
Rebate Gained During Purchase: 125
Rebate Spent During Purchase: 125
X-Poinz Remaining Post-Purchase: 78
Rebate Remaining Post-Purchase: 25