Post by leaf on May 9, 2022 20:04:59 GMT -5
Zeke "The Chained" Barlow
Other Names:–
Epithet:– The Chained
Height:– 6'3"
Build:– Muscular, Lean
Age:– 19
Gender:– Male
Race:– Mink (Gray Wolf)
Occupation:– Cook
Bounty/Rank:– 0
Total X-Poinz:– 300
Used X-Poinz:– 100
Total Rebate:– 0
Used Rebate:– 0
Earned X-Poinz Record:–
-50 Spinning Wolf Thrust
-50 Diving Double Slash
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Rebate X-Poinz Record:-
Remaining X-Poinz: 200
Personality
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Pack Animal
Zeke naturally thrives in a group or team setting. His base instincts and early upbringing give him a sort of pack mentality where the group always comes first. He will willingly sacrifice or put his dreams on hold (to a certain extent) if it means a better outcome for his pack/crew. His mood is much more upbeat and overall happier when he's in a group of friends.
Predator Instincts
Taught from a young age in Zou to be aware of his surroundings, coupled with being a slave has left Zeke with a certain paranoia. He is constantly looking for leverage or opportunity to put himself and his crew in a better situation, often a little bit too cunning for his own good.
Guard Dog
Willing to put his life on the line for friends and those he cares about. An often reckless disregard for his own health when it means protecting someone he loves. Born from being taken from his family and culture at a young age.
Appearance
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Zeke is a rather imposing figure. Standing 6'3", covered in thick light gray fur with hints of rust throughout his coat. He almost has a mane like amount of hair around his neck. His ears are short, pointed and prominent on his head while his snout is intimidating, the slightest hint of his canines hanging over his lips. Zeke takes strongly after his animal ancestors, seemingly on the more animal side than human side of the Minks. His limbs are long and his hands and feet are more paw like then hand like. Both his hands and his feet are adorned with the kind of claws you'd expect to see on a wolf, rather terrifying to normal folk.
Like most Mink's Zeke wears regular clothing depending on the situation but Zeke has two items of his wardrobe that he's never without. A crescent moon necklace and a 6 foot long chain that is always wrapped around his neck and shoulders, his primary weapon of choice. Often he's wearing some type of hoodie, or hooded jacket to keep himself hidden.
Traits
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Electro
Racial Trait 1
All members of the Mink tribe can inherently use this ability and Zeke is no different. Able to generate electricity through his fur gives him the ability to enhance not only his attacks but also his defense. Most of this can be done instinctually, though if he needs to channel it through his chain it takes much more concentration.
Heat Vulnerability
Negative Racial Trait
While the Minks have an incredible ability in Electro it comes with a major drawback. The Mink's coat is necessary to be able to use their abilities, however this makes them extremely susceptible to the heat. Extremely warm climates can sap a lot of Zeke's energy, and fire is easily his worst enemy. Shade is Zeke's best friend during these moments.
Gray Wolf Physiology
Optional Trait 1
Zeke's natural physiology gives him 2 inherent advantages. 1. Zeke is an excellent tracker due to enhanced smell and hearing, though there is a downside in that extreme smells and extremely high pitched sounds could partially disable him. 2. The gray wolfs natural ability to regulate its temperature in cold climates allows him to avoid conditions such as frostbite and spend extended periods of time in extremely cold climates with little effect on his energy or physical well being. This however is only attributed to cold climates, such as snowy islands. Concentrated or cold based attacks (especially if his fur gets wet) would still effect Zeke as they would any other as his body would have no time to regulate his body temperature.
Inhuman Swiftness
Optional Trait 2
Zeke's training from a young age as a mink warrior, plus his natural gifts (physiology) have given him the ability to move at an athletes level of speed and agility. This makes him a difficult target and an efficient attacker.
Fighting Styles
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Name: Enslaving Chain
Focus: Whip Ensnaring & Defense
Class: E
Description: Using a modified version of the six foot long steel chain he had been tethered with, Zeke focuses on tripping up his opponents or deflecting projectiles and other attacks.
Name: Electro Wolf Claw
Focus: Hand to Hand Electro
Class: E
Description: Although out of practice, Zeke's fighting style is composed of open palm strikes, thrusts and slashes utilizing his claws. Swift and efficient would be a good way to describe his attacking and defending. He enhances his specialized strikes with electro.
Techniques
Name: Spinning Wolf Thrust
Fighting Style: Electro Wolf Claw
Rank: 1
Description: Imbuing the fur on his hand and arm with electro, Zeke will lock his hand into a claw shape. He will then step forward, simultaneously twisting his arm quickly clockwise with the intention of ripping and tearing flesh.
Name: Diving Double Slash
Fighting Style: Electro Wolf Claw
Rank: 1
Description: Loading up low and using his powerful legs, Zeke will dive forward at the opponent with electro charged hands, slashing diagonally downward with both hands.
Equipment
Name: Wolf Collar
Fighting Style: Enslaving Chain
Rank: 0
Description: Worn typically around Zeke's neck, this weapon is incredibly versatile. A six foot long steel chain, modified with a kunai like spike on the end. Used in a whip like manner, Zeke uses the chain primarily to ensnare his opponents or defend from projectiles.
Background
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Zeke was born in the Mokomo Dukedom on the back of Zou. Being born a wolf based mink was something of a rarity in Zeke's bloodline, an event that hadn't happened in a few generations of Zeke's family. He was given a crescent moon necklace at birth, a token of love passed down from his great grandmother, the last wolf in their line. His upbringing was full of love and training. Learning to fight at a young age as per tradition, the gift of Electro could be a curse if not properly nurtured from a young age. He showed a high level of aptitude in hand to hand combat, and tracking his opponents.
Life was relatively peaceful for Zeke until he was about ten. On a routine training exercise he was captured by slavers. The price for a Mink was high, nearly as valuable as a mermaid, especially a young one. The next year of Zeke's life was spent chained in a cell with slaves of all shapes and sizes moving from port to port across the New World and the Grandline. No one was willing to meet the asking price for him, all he knew was darkness.
It wasn't until travelling through South Blue that a family was willing to pay the price for this "feral mink". Zeke spent the next seven years as a cook, slaving away, nearly dying from the constant heat. Being vulnerable to the heat and being asked to bake in a kitchen for seven years wasn't exactly an ideal situation. The family that purchased him thought it was hilarious that he was in extreme discomfort the entire time he had to do their bidding.
Through the seven years of torture, Zeke began to enjoy the cooking involved in his job. It grounded him, allowed him to focus on a singular task and check out from the world and his situation. It also allowed him to create nutrient dense meals for himself and the rest of the staff, while making it look generally unappetizing as to appease their owners.
Before long he had hatched an escape plan, using his natural abilities to channel electro and temporarily paralyze the guards. He made sure to take the chain he had become so accustomed to wearing around his neck with him. He escaped into South Blue with two goals on his mind, return to his homeland and free any slaves he could along the way.
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